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Broadcaster’s Toolkit

Make a small crew look like a network.

Plugins and graphics packages for live sports production. Built for the people running a show with two cameras, one operator and no margin for error.

Representative layout. Every package is rebuilt in your colours, type and naming.

The kit

Everything a
sports show
needs on screen.

Not a folder of loose templates. A designed package where the score bug, the lower third and the sponsor read all share the same rules — and an operator can drive the whole thing alone.

Scoreboard & clock bugs

Score bugs that read from your clock and scoring source, styled to your brand, with the states a real game needs — timeouts, period breaks, overtime, final.

Lower thirds

Name keys, stat cards, matchup comparisons and interview keys built as a set, so every insert in your show looks like it belongs to the same package.

Sponsor billboards

Full-frame and corner-bug sponsor elements with rotation logic, plus an as-run log you can hand back to the partner as proof.

Stat pages

Leaders, box scores, team comparisons and season lines — populated from your data source rather than retyped between whistles.

Transitions & stings

Wipes, bumpers and open animations cut to your package so a stream returning from break feels produced instead of abrupt.

Ticker & social

Scrolling scores, promotional messaging and moderated social pulls for the bottom of the frame.

Fits your stack

Built for the tools you already run.

We deliver into the switcher and CG workflow your crew knows, rather than asking you to rebuild the truck around a new piece of software. Tell us what you run and we will confirm the delivery format before you commit.

01

Software switchers

Packages delivered for common software production stacks, driven by title inputs your operator already understands.

02

Browser-based overlays

HTML overlay sources that key over program in any tool that accepts a browser input — and update live from your data.

03

Scoring & stat feeds

Wired to your clock, scoring console or stat provider so the numbers on screen are not being typed by hand.

04

Operator control

A simple control surface for the person running graphics, built so a student operator can be trained in an afternoon.

How it ships

Three steps to air.

01

Brand it

We take your marks, colours and type and build the package around them — including the sponsor treatments your partners have already bought.

02

Wire it

Graphics are connected to your clock, scoring and stat sources, and installed into your production stack ahead of a live date.

03

Train it

We run a rehearsal with the crew who will operate it, then stay reachable for your first broadcasts of the season.

Tell us what your show looks like.

Send us your stack, your sports and a link to a recent broadcast. We will come back with what the Toolkit would change.

Get the Toolkit